Files
portal/game_loader.gd
T
2026-06-17 15:28:56 -07:00

9 lines
275 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var file:String = "portal.tscn"
# In future, if needed, use any decision logic to load any scene file as the opening of the game.
get_tree().change_scene_to_file(file)