Files
kryz-go-flutter/lib/kryz_audio_handler.dart
T

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Dart
Executable File

import 'dart:async';
import 'dart:convert';
import 'package:audio_service/audio_service.dart';
import 'package:audio_session/audio_session.dart';
import 'package:http/http.dart' as http;
import 'package:just_audio/just_audio.dart';
import 'generated/app_config.dart';
import 'live_info_business_object.dart';
class KryzAudioHandler extends BaseAudioHandler with SeekHandler {
KryzAudioHandler() {
mediaItem.add(_defaultMediaItem);
_playerStateSubscription = _player.playerStateStream.listen(
_onPlayerStateChanged,
);
}
static const String streamUrl = AppConfig.streamUrl;
static const String mediaId = 'kryz-live-stream';
static const String _liveInfoEndpoint = AppConfig.metadataUrl ?? '';
static const Duration _liveInfoTimeout = Duration(seconds: 8);
static const Duration _metadataRefreshInterval = Duration(seconds: 20);
static const MediaItem _defaultMediaItem = MediaItem(
id: mediaId,
title: AppConfig.defaultTitle,
artist: AppConfig.defaultArtist,
album: 'Live',
extras: <String, dynamic>{
'isLive': true,
'seekable': false,
},
);
final AudioPlayer _player = AudioPlayer();
late final StreamSubscription<PlayerState> _playerStateSubscription;
Timer? _metadataRefreshTimer;
bool _isAudioSessionConfigured = false;
bool _isSourceLoaded = false;
bool _playRequested = false;
Future<void> updateMetadataFromLiveInfo(LiveInfoSnapshot? snapshot) async {
final current = snapshot?.current;
if (current == null || current.type != 'track') {
mediaItem.add(_defaultMediaItem);
return;
}
final String subtitle = current.displaySubtitle.trim();
mediaItem.add(
MediaItem(
id: mediaId,
title: current.displayTitle,
artist: subtitle.isEmpty ? AppConfig.defaultArtist : subtitle,
album: 'Live',
extras: <String, dynamic>{
'isLive': true,
'seekable': false,
'starts': current.starts,
'ends': current.ends,
'schedulerTime': snapshot?.schedulerTime,
},
),
);
}
@override
Future<void> play() async {
_playRequested = true;
playbackState.add(
playbackState.value.copyWith(
controls: const <MediaControl>[MediaControl.stop],
systemActions: const <MediaAction>{},
processingState: AudioProcessingState.buffering,
playing: false,
),
);
await _configureAudioSessionIfNeeded();
try {
if (!_isSourceLoaded) {
await _player.setAudioSource(
AudioSource.uri(
Uri.parse(streamUrl),
tag: mediaItem.value,
),
);
_isSourceLoaded = true;
}
final session = await AudioSession.instance;
await session.setActive(true);
await _player.play();
await _refreshMetadataFromApi();
_startMetadataRefreshTimer();
} catch (_) {
_playRequested = false;
playbackState.add(
playbackState.value.copyWith(
controls: const <MediaControl>[MediaControl.play],
systemActions: const <MediaAction>{},
processingState: AudioProcessingState.idle,
playing: false,
),
);
rethrow;
}
}
@override
Future<void> stop() async {
_playRequested = false;
_isSourceLoaded = false;
_metadataRefreshTimer?.cancel();
_metadataRefreshTimer = null;
await _player.stop();
playbackState.add(
playbackState.value.copyWith(
controls: const <MediaControl>[MediaControl.play],
systemActions: const <MediaAction>{},
processingState: AudioProcessingState.idle,
playing: false,
),
);
}
@override
Future<void> seek(Duration position) async {
// Live stream is intentionally non-seekable.
}
@override
Future<void> playFromMediaId(String mediaId, [Map<String, dynamic>? extras]) {
return play();
}
@override
Future<void> playFromSearch(String query, [Map<String, dynamic>? extras]) {
return play();
}
Future<void> dispose() async {
_metadataRefreshTimer?.cancel();
await _playerStateSubscription.cancel();
await _player.dispose();
}
Future<void> _configureAudioSessionIfNeeded() async {
if (_isAudioSessionConfigured) {
return;
}
final session = await AudioSession.instance;
await session.configure(const AudioSessionConfiguration.music());
_isAudioSessionConfigured = true;
}
void _onPlayerStateChanged(PlayerState state) {
final AudioProcessingState processingState = switch (state.processingState) {
ProcessingState.idle => AudioProcessingState.idle,
ProcessingState.loading => AudioProcessingState.loading,
ProcessingState.buffering => AudioProcessingState.buffering,
ProcessingState.ready => AudioProcessingState.ready,
ProcessingState.completed => AudioProcessingState.completed,
};
final bool isPlaying = state.playing && state.processingState == ProcessingState.ready;
final bool isBuffering = (state.playing && state.processingState != ProcessingState.ready) ||
(_playRequested && !state.playing && state.processingState != ProcessingState.completed);
playbackState.add(
playbackState.value.copyWith(
controls: <MediaControl>[
if (isPlaying || isBuffering) MediaControl.stop else MediaControl.play,
],
systemActions: const <MediaAction>{},
processingState: isBuffering ? AudioProcessingState.buffering : processingState,
playing: isPlaying,
),
);
if (isPlaying || isBuffering) {
_startMetadataRefreshTimer();
} else {
_metadataRefreshTimer?.cancel();
_metadataRefreshTimer = null;
}
}
void _startMetadataRefreshTimer() {
if (_metadataRefreshTimer != null) {
return;
}
_metadataRefreshTimer = Timer.periodic(_metadataRefreshInterval, (_) {
_refreshMetadataFromApi();
});
}
Future<void> _refreshMetadataFromApi() async {
try {
final response = await http
.get(Uri.parse(_liveInfoEndpoint))
.timeout(_liveInfoTimeout);
if (response.statusCode < 200 || response.statusCode >= 300) {
return;
}
final dynamic decoded = jsonDecode(response.body);
if (decoded is! Map<String, dynamic>) {
return;
}
final snapshot = LiveInfoSnapshot.fromJson(decoded);
await updateMetadataFromLiveInfo(snapshot);
} catch (_) {
// Keep existing metadata if live-info fetch fails.
}
}
}