new repo who this

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2026-06-17 15:28:56 -07:00
commit 63a2a11871
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extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var file:String = "portal.tscn"
# In future, if needed, use any decision logic to load any scene file as the opening of the game.
get_tree().change_scene_to_file(file)